038GOL
Pursuit
Cells pursue random living targets, wait at obstructions, then try a rotating compass for escape. Explore waiting time and one-to-three-square pursuit with complete presets.
Explore the collectionRules & reproducibility
Pursue. Turn. Escape.
- 01Each cell follows one randomly assigned living target. Its cardinal compass updates every turn, even while waiting.
- 02Pursue up to 1 square, one at a time. A block ends the turn. After 0 extra waiting turns, a later turn may use a one-square angular escape.
- 03Use the angular heading shown now, then rotate. Only an empty square with one final claimant accepts a move. Competing pursuit and angular moves all wait.
Population and targets stay fixed. Each advance uses frozen occupancy. The angular compass turns 45° once per full turn. Reset repeats the field, targets and both compasses.
Click a cell to pause and inspect both compasses and its target. Dark dots show pursuit; light marks show angular direction.